FF7 Rebirth Stats Explained
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- All Attributes and Stats in FF7 Rebirth Explained
- All Status Effects in FF7 Rebirth Explained
During combat scenarios in FF7 Rebirth, Cloud and the gang will need to keep an eye on their stats and attributes, as well as any status effects (Detrimental and Beneficial). By heading into the party member menu screen, you'll be able to check out the different stats for each party member, but for those that are new to FF7 or just a series newbies in general, this guide will explain each stat and status effect. There's a lot to go over, but hopefully, this guide will help players out.
Final Fantasy 7 Rebirth: Beginner Tips
Final Fantasy 7 Rebirth can be confusing for new players. In this guide, they will find useful tips that will help them in their adventure.All Attributes and Stats in FF7 Rebirth Explained
FF7 Rebirth Attributes |
Explanation |
---|---|
Attack Power |
Value that determines physical damage dealt with blades, guns, fists, and claws. Modified by weapon and strength values. |
Magic Attack Power |
Value that determines magic damage health with spells and abilities. Modified by weapon and magic values. |
Defense |
Value that determines physical damage resisted. Modified by armor and vitality values. |
Magic Defense |
Value that determines magic damage resisted. Modified by armor and spirit values. |
Strength |
The higher the value, the stronger your attack power. |
Magic |
The higher the value, the stronger your magic attack power. |
Vitality |
The higher the value, the stronger your defense. |
Spirit |
The higher the value, the stronger your magic defense. |
Luck |
The higher the value, the better your chances of dealing a critical hit or successfully stealing from enemies. |
Speed |
The higher the value, the faster your ATB gauge charges. |
Crit Hit Rate |
The chance of dealing a critical hit. |
Crit Hit Damage |
The damage increases when dealing a critical hit. |
ATB Charge Bonus |
Increases ATB gauge accumulation when performing basic attacks and other actions. |
Max Limit Level |
The highest available limit break level. |
All Status Effects in FF7 Rebirth Explained
Beneficial Status Effects and Explanations | |
---|---|
Bravery |
Increases attack power. |
Faith |
Increases magic attack power. |
Protect |
Increases defense. |
Shell |
Increases magic defense. |
Barrier |
Reduces physical damage taken. |
Manaward |
Reduces magic damage taken. |
Shield |
Nullifies physical damage taken. |
Reflect |
Reflects magic spells. |
Haste |
Quickens the rate at which the ATB gauge fills. |
Resist |
Prevents detrimental status effects. |
Regen |
Gradually restore health. |
Auto-Life |
Revives target from incapacitation once during battle |
Detrimental Status Effects and Explanations | |
Poison |
Slowly saps your HP away. |
Silence |
Unable to cast spells. |
Sleep |
Unable to act. |
Slow |
Decreases the rate at which the ATB gauge fills. |
Stop |
Unable to act *remove with Esuna. |
Stun |
Unable to act *remove with Esuna spell. |
Toad |
It greatly lowers battle capabilities. |
Debrave |
Reduces attack power. |
Defaith |
Reduces magic attack power. |
Petrify |
Slowly turn to stone *KO'd when fully petrified. |
Berserk |
Increases damage health and received. |
Fury |
Quickens limit break gauge charge, but become more vulnerable to damage. |
Sedate |
Become less vulnerable to damage, but slows limit break gauge charge. |
Detrimental status effects in FF7 Rebirth will eventually go away during battle or when the battle comes to an end.